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Knights of Tezoth

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#2068
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Quests, by the way, were quite long due to the mod for detailed description of character abilities. The GM would then either accept them as is, balance them, or reject them.

Combat without numbers always worked strangely. Yes, it had specific rules and limitations, but... all sorts of situations arose.

Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"