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Heroes 5.5 WarGame Edition - Tactical Edition.

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#1467
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Waterfall_13
Well, as an alternative, you could combine Light and Chaos... or Darkness and Summoning... something along those lines. What bothers me more is that two branches will be merged into one, and there will be a lot of skills.
And again, which branch should be the main one. Because something will have to be made as the first skill, and the rest as special skills.
There won't be a lot of skills. In Resistance, for example, there are only 6 skills listed, 2 for each school (weakening + corruption), while Chaos is indirectly weakened by the base itself (HP). I've already said that holding skills isn't necessary - they are duplicated by distraction from summons.
Разработчик Heroes 5.5 WarGame Edition.
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Автор Асимметричных шахмат