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Dwell 3
Grok was doing well, had good stats, buildings, and defense. He was a Necromancer with primary skills and could defeat anything from the second week. He entered the center too early, but found a treasure in the farthest corner, behind a mountain range, only by the middle of the third week. He cleared it out, learned speed, hide, and dodge from the spiders, and then went to the Mage. He met the Mage in the field, Hafiz with attack and chaos skills, and empathy, but without defense. The Mage's morale didn't help, and chaos didn't do much damage. If the brave Mage had stayed in the castle, it would have been much more difficult, and the result might have been different.
Thank you for the game.