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Can the game handle 10k polygons? When xuxo helped me create low-poly meshes for artifacts, he rejected a wonderful artifact with 15k polygons – the game won't be able to handle it. Or will it? 🤔
Or will it?
Can the game handle 10k polygons?
When xuxo helped me create low-poly meshes for artifacts, he rejected a wonderful artifact with 15k polygons – the game won't be able to handle it.
So, it's not surprising that he rejected 15k polygons for an artifact.

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