Skip to content

Guide on adding a new model, animation, and creature to HoMMV

User Avatar
#306
Auto-translated
fktifzobr@mail.ru
You messed up the first material – swordglow – instead of loading the texture for the glow, you load the texture of an angel with a sword.

Added 2 minutes ago
/Textures/Creatures/Haven/Archangel/ArchAngel_SwordADD
Yes, you're right, and something was bothering me... the word "glow") it's all different kinds of lighting)))
I fixed it.

It looks strange, but the idea is that it was taken from the game, so the transparency should work fine there.

Added 1 hour 41 minutes ago
Hmm, the problem came from where I didn't expect it. I thought it was impossible, because I've been digging around in Characters for a long time and I understand their animations a little bit.

But nevertheless, if you write the path to another model for the artifact... it stops rotating, EVEN though the animation set hasn't changed.


I'm really shocked!)))
It's clear that Russian-speaking people created the file system (an error in the word "artifacts").
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation