You're suggesting I go through all the custom maps in the editor and also extract the standard ones? Great.
A script to replace towns can't be written quickly, by the way. Unless it's a Python script that also reads the terrain file (the one that describes the terrain) and changes the towns in the maps accordingly. That would be quite a headache...
I've been wondering about the black background for a while now. Is it possible to display a poster (artwork) on the screen instead of the black screen during the enemy's turn?
So that instead of blackness, various artworks from the game are displayed randomly.
For example, there are n artworks in a folder, and they are displayed randomly, one in one turn, the twentieth in another turn, the tenth in the third turn, and so on.