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МОД: Клинок Армагеддона / Armageddon's Blade

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vasik
Slightly off-topic regarding the latest updates.
I noticed in your list of changes that the Dodge skill was moved from level 3 to level 2.

Isn't this a bad update? The spell is buggy, but before, to make the AI act strangely, you needed the Light Magic skill on the AI hero or on your own, and it was harder to find in outer shrines if it was level 3. Will this patch make the game constantly frustrating or buggy?
He used it often even before. However, in my build, it says:

So the bot isn't just messing around with Dodge.
For example, I tested FRFB, and the bot started with a Phantom, then positioned a Tomb under a Colossus and cast Fireball on it =)


I think a new AI was released (I saw some threads), you can try installing it, but I haven't tested it yet.

I haven't encountered the extreme stupidity you described. The bot also likes low-level Chaos magic (levels 1-3).

Added 21 hours 25 minutes ago
Today, the .Exe of Armageddon's Blade is getting its third patch. I spent half a day on it, but the result is worth it =). Introducing the 180th creature (with permission from the author of FEM - footman), Snipers in the Order faction.
This creature is tier 2, and its strength is already equal to tier 3, but it costs 1.5 times more (the price might increase further, but for now, it's like that).
I'm not sure yet, but maybe I should create "Royal Arbalests" with a double shot as a counter to it... but they have accurate shots (overpowered), so for now, no, I won't =)

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