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I need help with modifying the .Exe file to support the new dual-screen resolution.

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zahar0z
In my opinion, this is a task on the level of "shooting cockroaches with a tank."
I mean, making new dwellings appear on random maps is cool, but isn't it a bit too insignificant to justify messing with the executable file? As far as I understand, this process isn't simple.

In any case, I can offer some ideas on how to handle this without modifying the executable, if that helps.

The game has a script command that defines which creatures will be recruited in a dwelling. + there is a command "play effect over object". + there is a command "change object name and text description".
Thus, you can create an empty dwelling, without a model (with a transparent model of some placeholder or sphere, so that there is a highlight). Create several dwelling models in the form of effects. And set up a script that will change the creatures recruited in the dwelling and play different visuals by changing the effects. Well, and set up the change of description.

By the way, this method can be used to create an upgradeable or rebuildable dwelling.

I don't know how well GSC (Game Script Compiler) works with scripts. But, as an option, it might be possible to connect this script to the creation of random maps. If so, then this is how you can implement the generation of dwellings of different levels, or even dwellings of some neutral creatures.

But, in my opinion, it will require too much effort, and the idea is not worth it.
This sounds even more complicated than what I'm talking about xD
Well, never mind, I wrote a suggestion in case someone can do it, I'll be glad.

After all, people have found the lines in the .Exe file where you can change the number of artifacts, the number of creatures, the number of classes.

And it seems that in one of the topics I even read that they found where you can change the number of "spells" (although, as I understand it, without "creating logic" for the spells, attaching spells is useless).

In general, as a newbie in working with .Exe, given the previous "achievements" of the community in the field of increasing the number of game possibilities, it seems to me that it is possible to do this xD

UPD: by the way, if you increase this registry, you can add not only dwellings =)
for example, you can probably register the arena of mages, like in Heroes 3, with the option of +2 to spellpower or +2 to knowledge, and other cool things
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