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Guide on adding a new model, animation, and creature to HoMMV

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ForRest Fay
And what causes the normals to be flipped? In Zbrush, Blender, and 3ds Max, everything looked normal, but in Maya, it's hard to tell.

I mentioned that you need to check it in a 3D editor (Zbrush, Blender, and 3ds Max). If you checked it there and everything looks normal, then the problem isn't with them, so I must have been wrong.
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation