When you insert an image into the alpha channel, it automatically becomes black and white.
Added 7 hours 49 minutes ago
Working on animations for the Archdevils:
Added 13 hours 50 minutes ago
Added Phoenixes to "Elemental Fusion"

Does anyone know how to set the game to a default state where all creatures are available for recruitment? (Yes, you can set this selectively or all in the map editor, but that's not what I need. I need it so that I don't have to do this manually every time I create a random map, I need it so that when you go there on any non-scripted map and random map, all creatures are available in the building)
The creatures are arranged by Tiers:
1: none yet
2: air elementals
3: water elementals
4: fire elementals
5: earth elementals
6: none yet
7: Phoenixes
And here's how it is now...