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HeroClass

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In general, I added a new class in data-->GameMechanics-->RefTables-->HeroClass.xdb

It seems to work; primary skills appear, and secondary skills do too, and special skills need to be specified in skills.xdb, but they also work if you add them there; I checked.

BUT primary skills don't appear correctly... initially, for testing, I set it to 5% attack, 5% defense, 85% magic, and 5% knowledge, but it always only generates defense.
Then I set it to 20 / 20 / 30 / 30, but it still only generates defense...

Has anyone worked with classes? Maybe there are other properties for them in other folders/files?
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