The Golem has become much better, but the body itself (I mean the gray parts, the torso, shoulders, etc.) still looks a bit dull compared to the other details of the model. Maybe add some details to the body. Like cracks or something.
If you want, you can send me the Golem's texture (preferably the working files), and I'll take a look to see if I can improve it. However, I won't be able to test it in the game, so it might be necessary to slightly adjust the brightness/contrast/saturation, but those are minor things.
By the way, about the gloss. Aren't you bothered by the bugs associated with it?
Well, the Giant turned out great; it's interesting to see what will happen with it next. Does it have any planned upgrades, or is it a neutral unit?
It's frustrating that there aren't any similar interesting "Frankenstein" models or reinterpretations of characters for the seventh installment, but if the models were ported to the fifth game, here we are. This probably says something about our modders. Anyway, it's cool.
Okay, I'll add some details, but I don't want cracks – scratches would be better, or cracks with staples and patches.
I tested the gloss – I only encountered this bug just now (4 Golems in different shadows were guaranteed to trigger it).
I want to conduct tests in the game now; maybe this bug won't be there (I hope).
Regarding the Giants – there will be upgrades!
They will all correspond to the overall concept of the Dark Dwarves.
The first one is a commoner from an agricultural settlement (in this case, a lumberjack – Dwarves are not allowed to go to the surface according to an ancient law – Giants became a loophole for cunning entrepreneurs).
The second is a warrior from an agricultural settlement – that is, in armor, probably made of dragon bones.
The third is a warrior from a deep underground city-forge – black armor and possibly a hammer as a weapon.
By the way, I came up with how Giants can fit into the lore (due to the limitation of 6 races, everything became complicated). The heroes of 6 found a loophole – they created Deep and Coral Nagas, and the same goes for Giants – a people related to Dwarves.