The Necromancers turned out to be quite strange: a reshuffling of Knights, Undead, and Specters... But it's still cool.
And yes, I didn't like the Specters back in 2008, or whenever it was that I first launched Heroes of Might and Magic V with a friend; I can't even remember anymore =)
It's a bit of a workaround, but I've strengthened Resistance:

Mountain Guards now have immunity to weakening as a replacement (if anyone has a better idea on how to compensate for the loss of their ability, feel free to share).
Who said that Ashi's Patronage was useless?) Not anymore.

Increased the range of crossbows from 8 to 10.

I'll probably reduce it to +1 or make access to this perk require 2 branches.
I ended up going with 2 branches:

I don't know what this might lead to, but I've added a level 1 Blood Wrath buff to the Machine Mastery skill, and I've registered new creatures in Blood Wrath (for now, the Order faction, and in the future, all of them), which grants them the Accuracy skill (maximum damage).

