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Mafia 107. Fever and Overdose

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#140
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Ugh, and I was already imagining a clever plan where you advocate for executing the blocked player, while being the player's father with only one protection against execution, and then you decided to switch to Haven...
Well, that makes sense, because Haven is essentially a blocked player, but only on the next turn or the absence of a turn will we really see the father's move, so... the plan isn't clear.
Why isn't Haven a Dungeon? Or are you, on the contrary, suspecting that it might be?
If anything, the redirection of the hypocrite towards me is not entirely a joke. The tradition of going to Ment on the second turn certainly exists, but this time I seemed to successfully pretend to be inactive and didn't give him a reason.
 

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