Well, that makes sense, because Haven is essentially a blocked player, but only on the next turn or the absence of a turn will we really see the father's move, so... the plan isn't clear.
Why isn't Haven a Dungeon? Or are you, on the contrary, suspecting that it might be?
If anything, the redirection of the hypocrite towards me is not entirely a joke. The tradition of going to Ment on the second turn certainly exists, but this time I seemed to successfully pretend to be inactive and didn't give him a reason.