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#13
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Thank you for your feedback and criticism. Unfortunately, I won't be able to rework the mechanics of leaving the garrison, but if I have time, I'll try.

I've updated the link. Corrections:

- Now, you can't enter the portal with a secondary hero to reach the Orc territory without losing (to break it, you just need to approach it).
- Now, the map will be playable normally (victory will be counted).
- There was a function in the code to weaken your own neutral garrison, but it wasn't working correctly; now it works as intended: every 14 days, the garrison weakens by 5% (there's a minor issue with float and int, which causes an error message to be written to the console if subtracting 5% results in a fractional army size. I couldn't find a function to generate a float into an int with rounding, unfortunately, but it doesn't affect anything).
- I fixed the grammatical errors I found. I also improved my Russian skills in the process.)))
- I adjusted the landscape.
- The Stronghold can be attacked by any hero.

The Phoenixes' quest has been added as a reference to the next scenario; you can complete it just for the sake of it.
Since my efforts are not in vain, I can create a sequel with more detailed development. Thank you all again.

Another note: the map can be completed with the second hero, but for a deeper understanding of the plot, I recommend completing it with the Main hero, as it was designed for his specializations.

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