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Well, in the scene editor (a special map editor mode), there are definitely shortcuts: Message from a thread about creating videos (DialogScene) So, the scheme for partial automation looks like this: create some kind of dialog scene on any map with those "decorations" that you have in your hero/creature scene (the decorations, specifically the map with all these objects, will need to be found in the game's resources). Then place the creature itself as an actor (presumably at position 0, 0), move the camera, rotate it, and press E. After that, see what coordinates the editor has determined for such a camera.
Thank you for trying to help, but there is a question that the author of the post in the link did not mention: where can I find this created camera assigned to the E button now so that I can see what values it recorded? xD