No, you just need to put it in an archive, like it was stored in the data folder.

My head is spinning =)

In the end, my mesh only exists within this one map. I tried deleting the map and loading my mesh with its index, which knows about my mesh, as a .pak file into the data folder. It doesn't work on other maps; they don't have the sections I created in AdvMapObjectLink and Model.

The goal is to open the map editor and be able to create a new map or use any existing map, go to the Waterfall section, and place meshes (models that I load there) on the map, just like different objects in other sections.

So far, it's not very good =) There's a result, but not the one I wanted xD