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Current questions and answers regarding the map editor.

#5266
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In the Map Properties Tree, find the line "Loading Screen Sound," click "New," enter a name in English, and click "OK." In the window that appears, select the sound file (wav) from the "Complete" folder of your game in "Source File." Set "Is 3d" to "false." Then, hover over the resource in the file tree (on the left in the new window), right-click, and select "Export." Finally, click "OK."

You can do the same for any other sounds (New => Src File, Export => OK). Creating animations is even simpler.
Goodness, how smart do you have to be to create a separate folder for loading files? I would never have guessed that you can only load data from the "Complete" folder. Thank you, this helped. I searched for manuals (even official ones) for so long, but I couldn't find this information anywhere.