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Modeling, UV mapping, and texturing. It took 20 days in total.
https://www.youtube.com/watch?v=yaX2VIHKTQ4
It's suitable for rendering, but not for the game, as it has 250k triangles.
Next, I plan to do retopology, and I hope to reduce it to 4-5k triangles.
You can view it on Sketchfab -
https://skfb.ly/6UItt