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Valley of Dreams

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#4
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Thank you to the author for the map! Sylvan is my favorite faction, so I decided to play it.

Decor. The map is pleasant, with many small details, and I would especially like to note the beautiful bodies of water. I will note that I personally don't like the narrow passages and the accumulation of neutral creatures, but that's a matter of personal preference. However, there are some comments: the map is a completely flat plain, with no changes in elevation, even small ones; also, the angles of rotation of the neutral creatures and some of the larger objects are very noticeable; sometimes it is still worth using something other than just a 90-degree rotation. And the lighting in the Dungeon is strange...

Plot. The story is quite banal: there are some enemies, and in the end, you just need to defeat them all. I thought that the Valley of Dreams would play a bigger role in the middle and at the end of the game, rather than just being a starting location. Also, the messages that tell everything are quite strange; some of the information seems unnecessary. However, the messages describing nature are on the level of Pushkin.

Balance. There are no complaints about this. I liked the idea that different creatures are recruited in certain Castles, and some are improved, while others require you to go to the Fort. But this has a slight impact: there were no resource problems throughout the game.

Gameplay. I will say right away that I only found out about the passage to the Elven Castles through the Dungeon in the north at the very end of the game. This is due to 2 factors: there are no enemies coming from there (green key), and the passage there must be made by water (this is a very time-consuming process). It seems that, well, so what, I just went a different way... But in this case, the whole point of these 2 Elven Castles is lost - because if you go to them through the human garrison in the south, then you essentially already clear out almost all the Necromancers and another Dark Elf Castle as well.

PS. All scripted interactions only occur with Ilfina, although I also fought with the liberated Nazir and another hero; I would like the triggers to work for my other heroes as well
[spoiler=Мои карты]
Сценарий "Изгой"
Сценарий "Этот мир сгорит дотла!"

Кампания "Воин Ироллана" в процессе... 45%
[/spoiler]