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Combat doesn't work. Regular movement is possible. But in general, try simply creating a garrison geometry with one green tile in the center. In my opinion, this is exactly what is needed. However, it won't be possible to automatically traverse such a town, but it should allow you to "enter on one side and exit on the other."
I'm not sure if I understood correctly what you meant, but I replaced the town's geometry with garrison geometry, and the result was that the town model was replaced with a garrison model, although I didn't touch the model itself.