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Guide on adding a new model, animation, and creature to HoMMV

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footman
Regarding smoothing, for importing it via FBX into Maya, you should have this checkbox enabled (in Maya 2009, it's called something slightly different).

And can you provide your model with all 34k polygons? I’ll try to export it into the game.

I tried, but unfortunately, it didn't work.


I can send it. But what do you prefer? A blend file that includes both high-poly and low-poly versions with textures (and they are 4K), or just an FBX of the high-poly version? Or maybe just the low-poly version; there is a texture for it (1024x1024).
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