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Working with map objects without using the editor.
I'll add my question here as it's related to the same issue. I want to customize the hero selection in the map editor, so that when creating a scenario in the game, the desired hero is already displayed in the hero selection window. The problem is that the hero I need is located in the campaign folder of the original game, which doesn't appear in the selection window, just like the campaigns for the Hammers of Fate. Can you suggest a solution?