1) A group of descendants from the Heckeel dynasties, wishing (at least to some extent) to restore their former glory:
+ Interesting option, with room for role-playing
+ Even if limited to Heckeelian beliefs, the choice is quite broad
+ Like mercenaries, they are loyal only to themselves (unless Revan has a couple of dynastic quests), and therefore have no strict limitations on quest selection
+ A simplified version of King's Bounty 2
- Specifics of the Heckeelian dynasties
- A simplified version of King's Bounty 2
2) Some paladins, loyal to Arteria:
+ For once, we play as good characters
+ One of the main beliefs of the setting, so there should be enough quest and role-playing content
- Quite serious limitations in terms of skills and beliefs (even more serious if most people want to play as heretics, but then both the plus of playing as good characters and the minus of increased hardcore gameplay will disappear)
2. No
e si ieu muoir, er mi grans deliuriers