But in general, try simply creating a garrison geometry with one green tile in the center. In my opinion, this is exactly what's needed. However, you won't be able to automatically traverse such a town; instead, it should allow you to "enter and exit on the other side."
But in general, try simply creating a garrison geometry with one green tile in the center. In my opinion, this is exactly what's needed. However, you won't be able to automatically traverse such a town; instead, it should allow you to "enter and exit on the other side."