I found it amusing too; it's pretty cool.
footman :smile14: Esto100nec1
I spent a week working on my own installer with the ability to choose between Russian and English localization for Tribes of the East 3.1. Now I'm making my own Witch expansion. In general, I'm currently developing a map editor and adding new objects little by little.
And you're still tinkering with Heroes. Do you mind if I take that bald guy on a pony from /topic/14533/ and put him in the editor? But it won't be 100% accurate.
I was messing around with creatures from the sixth game whose animations and skeleton were transferred to the seventh: pikemen, crossbowmen (unfortunately without a crossbow), cavalry (it wasn't possible to create the disappearance effect like in the original dead animations), destroyer, and snow golem will be the last one; there was a failure with scorpius... Chinese developers of the expansion are to blame for everything.