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A city with different models.

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#10
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Gerter
Hmm, I can only assume that the problem lies in the Gates parameter, which is also configured in TownExterior and is responsible for the position of the "entrance" to the city. It is likely firmly linked to the main city model and does not work for the new one. But I can't say for sure, I advise you to ask people who made new models for cities, for example, zahar0z or fktifzobr@mail.ru
Yes, the problem was in the Gates parameter. It also reset to zero, just like Combat. It's good that the model I needed had its own parameters, and I set them, after which everything started working, thank you very much for your help. :)

Added 27 minutes later
Gerter
for some reason, the Combat parameter disappears for the Castle, which causes the game to crash when attacking; it needs to be set back
By the way, the game crashes because a fort is built in the city. Without a fort built in the city, everything works as usual