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Balanced Units - A minimal balance mod for units

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Nargott

What if the damage of Sylvan archers was not 8-9, but 20-30, or if Vampire Bats stunned with 100% guarantee – wouldn't you also need to raise the upgrades to the same level?

This statement is more suitable for balancing factions, not alternative upgrades.

Everyone plays with Sylvan archers. The faction's strength relies on this. If you nerf the archers, the entire faction will suffer relative to others (even if only slightly).
As I wrote above, it is my personal opinion that the approach of "updating an unpopular upgrade by nerfing a popular one" is incorrect.

I agree that the chance of Vampire Bats stunning is unclear. But the chance itself is not very good. In any case, it should have been adjusted.

P.S. I liked the idea of reducing the cost of Bone Dragon buildings.
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