Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
The teleport spell has already been tested for all purposes, and the results weren't great – it's an ultimate spell for pulling out vulnerable ranged units and immediately destroying them with troops. It was rarely used on one's own troops in that case.
Vampirism – you can enable the option to cast it on the enemy, but what's the point? To break morale and inflict retribution? Oh, I see – to break control.
Yes, I think we should push for a release with an approximate balance, because all the abilities have been distributed qualitatively for a long time. Precise calculations may take time, while there is an interest in trying it out immediately.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат