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RES – various resource piles.

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#11
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You can apply effects, but not based on the terrain, which, as far as I know, cannot be checked directly with scripts. Instead, you could implement a search based on objects characteristic of the terrain (specific mountains or trees, for example). However, I myself have never done anything like this, except for searching by heroes.
It probably doesn't need to be said that the code will be long, complex, a patchwork, and won't work in 100% of situations.
 

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