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Materials and textures.

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I came across a mention (can't remember where) that the normal map in Heroes 5 doesn't work (or cannot be applied/used).

Accordingly, I would like to ask those who have worked with materials for models in Heroes 5: which maps will work? To be specific, I need Base Color, Metallic, Roughness, Normal, and possibly Emission later on.


Is it possible to use all of them? Or do Heroes 5 only digest one material? Base color?
I am no artist by any means, so I definitely won't be able to paint them.
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation