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HoMM VII Haven Units – Haven faction units from the seventh installment of Heroes of Might and Magic.

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#214
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kolt_av
Good afternoon, footman!
Is version 2.1.1m not ready yet? The link provides access to version 2.1.1.
Also, you assigned existing numbers to the Geometries files, which causes a conflict with creatures based on peasants, archers, and armored units, etc. This needs to be fixed – assign different numbers.
I don't give version 2.1.1m to just anyone; only to mapmakers who want to use it in their maps. The difference is that the seraph has 5 animations instead of 2, as in the regular 2.1.1.
Existing numbers were assigned to avoid crashes when loading saved maps that you played with this mod (the essence of the crash is that mods that load new model UIDs become mandatory for saves... in short, if you install NCF, play with it for a while, and then delete it, when you load saves that were made with this mod, your game will crash because you don't have NCF installed.

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