making Armageddon with a blade
Added 7 minutes later
632 – in the dungeon, I finally decided to start the closed area in the south of the dungeon and open the pillar behind which is the enemy Tazar, released by the computer at the beginning of the game.
I immediately killed three freed heroes, Kaitlin, with one Wizard, so that I wouldn't have to deal with them in the future, because they get a lot of troops and stats at events later on. And I didn't let Gunnar leave his spawn point, aggroing him on Kaitlin and then hiding him behind the red gate.
I don't know, maybe this strategy is wrong, and the killed heroes and Gunnar should do something critically important, without which the map cannot be completed. But I'll find out in the process, and it's more interesting to play than to thoroughly explore the map in the editor and prospector.