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#306
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sir Davos Seaworth
So, what's the point of all this demagoguery? I'm not a developer, and I'm definitely not a programmer.
Exactly, what's the point of this demagoguery that you're engaging in?
The ideas have been presented, and the public is looking at them. Whether they catch on or not will be the objective response from the audience.
But your posts now convey the message: "Only I know the truth, only I know what the game Heroes is really about, everyone should do as I say, otherwise we can shut down shop." But in your reasoning, you're still confusing "personal preferences with objective reality." You simply didn't like one specific change (which, as Dirty mentioned, people have been playing with for years – that is, it was refined over time!).
If we're going to talk seriously about gameplay, then we need to start by compiling a list of all the components of the game. And look at the impact and criticality of the impact of one or another change.
Allowing guild rebuilding from any level increases variability. That is, it creates a greater number of paths/opportunities for victory, which makes the game less linear.
The only relative downside of allowing rebuilding from any level is the devaluation of low-level scrolls and shrines. But there was already a solution proposed for the scrolls in WTT: mini-scrolls were replaced with 500 gold, and everyone was happy.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP