plus, add the ability to estimate movement ranges during the opponent's turn.
1. The main problem is that it simplifies the restructuring of heroes to an unacceptable degree. Absolutely unacceptable.
7. Unacceptable - it removes randomness and reduces the interest of the gameplay.
I disagree that it removes randomness - the skill received is unknown, and it cannot be refused.
I would like precise information on how the value has changed.
It only raises questions about point 14, what exactly are the changes?