I meant, if an invisible entity is active in all types of animations, and a moving effect is applied – a stance, a hit, a shot... It will take about twenty minutes, but at least the walking animation will be fixed. In theory...
Added after 3 hours and 46 minutes
It all worked out – I tried to implement my idea on the Legionnaires. All animations are perfect, including the movement. Now I'll finish the rest and upload them.
Well done! Exactly what's needed! :)