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#3008
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First: if player 2 captures the Elven town, you must lose, but the game continues.
You forgot, you only have one check there.
It doesn't continue - you lose.
And are the settings for quest q5 correct? Maybe it initiates the loss itself.
It would also be good to make it so that the lostDragon function exits the loop when dragon==0, so there are no constant, meaningless checks.
 

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