Auto-translated
A question for AI experts, which concerns more the game mechanics than the scripts themselves, but also them:
If the landscape of the map is modified during the game using scripts, does the AI react normally to these changes? Or are the calculations of possible actions on the map performed at the beginning, and by changing something drastically (for example, paths of movement), can you break the logic of the AI?
I haven't noticed any changes in the AI. Just note that the area is now impassable.