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#6812
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It's not really about "fairness," but about stability. Take Dashka and Dishift, for example – either you get the cards you need and crush everyone, or you're stuck with three Dashkas and can't do anything. But Dungeon, Sylvan, and Necropolis don't have that problem; they have a fairly stable curve, and you have to really try to mess it up.
А, вот почему.

🏹🎪+⛓️♿=💕