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Hive Leader 2: Fall of the Empire

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#112
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AstralLein
I finally finished it. I liked it more than the first one, but Remix is right: half the game is a race – will you escape from our Alaric or not.
Pros:
- Good landscape.
- Good scripts
- Alternatives
- Additional quests
Cons:
- Lord Loran Alarikovich runs around the map completely ignoring his own territory. (let him give time to build up!)
- My allied mage spent the whole game sitting in the castle. In the end, he had 200 titans there. (the elf, on the contrary, tried to kill me)
- I didn't immediately understand what to do after clearing the prison.
- A rebellious city. From it, the vassal of Loran periodically emerged with an army and brought it to Alarik himself.
- (main) Why have the thing with selling artifacts if you can create regions that the AI will ignore and in which the artifacts will be located (by the way, the AI didn't kill a single neutral creature for me during the game)?

Added after 35 seconds
Ah, I almost forgot. The map is good!


That's strange, my allied mage, on the contrary, showed wonders of activity – captured mines, ran back and forth. I wanted to ask you:
in one of the quests, there is an Ent – he is the owner of the shipyard. Can he be destroyed in order to build a ship?

Added after 2 hours 10 minutes
IceWintee
Hello, I don't know if it's a bug or not, but when I bought artifacts in the shop, the last dragon artifact was missing, and it's nowhere to be found.

I have a similar situation, it's probably the author's intention
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!