Skip to content
#131
Auto-translated
Hello.
Could you provide up-to-date information on the binary structure of the unarchived map file? I'm interested in the bitmask for object traversability... The .msk file is clear, but in the map, each object cell can have 3 options: traversable || not traversable || object activation (((
I don't understand where the count starts? Is it like in the msk file - from the top-left corner of the 8x6 rectangle, in reverse order of bit reading, i.e., the bottom-right cell is 80 hex?

Added after 12 hours 36 minutes
Kvach
Hello.
Could you provide up-to-date information on the binary structure of the unarchived map file? I'm interested in the bitmask for object traversability... The .msk file is clear, but in the map, each object cell can have 3 options: traversable || not traversable || object activation (((
I don't understand where the count starts? Is it like in the msk file - from the top-left corner of the 8x6 rectangle, in reverse order of bit reading, i.e., the bottom-right cell is 80 hex?
I figured it out :smile13:

Statistics

Welcome our newest member: dodoD0D0