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Hello dredknight,
Thanks for the quick response! We'll try again next time.
And another question. I generated a random map in MMH55_Utility_64 using the Epic template... But then in MMH55_Editor_64, I decided to add a gold mine to our territories for both me and my friend (since there weren't any initially), and a couple of other interesting buildings to make the game more engaging. I saved it, activated the scripts, and created the game, but my friend can't join the game at all? What could be the problem? And is it correct that we're playing over LAN using MMH55_Utility_64?
All players should use the same EXE file in order for the game to work. Usually, for PvP, use MMH55_64.exe. If you want PvP + Computer players, everyone should use MMH55_Utility_64.exe.
The difference between the EXE files is that MMH55_Utility_64 uses the original ToTE AI, which works in LAN. MMH55_64.exe uses a completely different AI that doesn't work in LAN.
I'm not sure why your friend couldn't enter the game. After adding the gold mine and saving the changes, did you send him the new version of the map? He has to have the same version; otherwise, he won't be able to join.
@Jantz, I'm not sure why it's not working. What operating system do you use? Are you using Windows XP? I found an issue with a newer version of Ruby (which the new manual uses) and a library that is not present in Windows XP
@Jantz, I built a new version of the Guide with the old version of the Ruby framework for you. Download it from here and let me know if it works.
@footman, I couldn't understand what you mean. Something about the speed of Thanes?
@Dyrman, I'm not sure I understood what you said, but I agree :smile54:.
You want to put pictures of the Russian translated wheel on the front page of this thread or somewhere else?
P.S.
There is a mod of the year ranking on moddb. You can vote for the mod by opening the MMH55 mod page, scrolling a bit down, and selecting the big red VOTE button. Thank you!