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Discussions, post-mortems, analysis, inflated egos, and all that jazz.

#43
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No. It's not clear. The point is what?
You wrote there about the difficulty of SoD rules, that in SoD there is "complete chaos," and that reading some situations in HotA makes you uneasy – in such a situation, players may lose their friendship.
Then you wrote that this can also happen in HotA. And you gave two examples.
1) What exactly "can happen" in HotA? I assumed it was obvious that people might lose their friendship by getting into some kind of situation.
2) But the two examples you provided suggest that there was no friendship to begin with. You cannot lose something that never existed.
Therefore, the conclusion is that "this" cannot happen in HotA, or you gave bad examples.

Above, I only pointed out the logical inconsistency; for example, I don’t think there is complete chaos in SoD.

As for friendship, it is generally a complex thing that everyone understands differently;
in my opinion, the person himself is primary here, and not SoD, HotA, or "friendship"; an honest person will play honestly in both SoD and HotA, while a deceitful person will look for a chance to cheat in both,
I quite allow that there exists someone who will even cheat against a "friend," maybe just a little bit; well, if it's minor, then okay, once, and I won't do it again
There are many possible scenarios here; what kind of person, such is the "friendship"; people are ingenious at self-justification;
Any rigid worldview settled in the mind of any particular person protects itself and defends itself from anything that contradicts it, and devalues or simply refuses to understand facts that contradict it
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