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NCF – Extended list of Neutral creatures.

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#1868
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psatkha
@Гусь

Skills and other things are stored in the .exe file, and even if you increase their maximum number in the .exe itself, it won't do anything because the functionality is implemented by the developers not as an .xdb, but as functions in the .exe.

Version 3.0 was successfully decompiled, or perhaps they used the source code (because without the source code, it's very difficult to work with someone else's code, since reverse engineering is a very time-consuming activity, or the person who figured out the functionality had a lot of time and, most importantly, was determined) – the result is MMH5.5, however, this version cannot work with scripts added in 3.1!

P.S. I use Free Hex Editor Neo and HxD

P.P.S. By the way, for version 3.1, the number of IDs for artifacts has been increased, and many new ones have been added - NAF
Thank you for the informative answer. But can you add a new town and faction using this method?