but...
the thing is, I've had battles where the sequence of my actions led to the computer not using combat magic.
And I didn't pay attention to WHAT exactly led to this.
Maybe someone was more observant; share your examples.
I understand that on custom maps, subtle features often dominate.
Like using the terrain.
The terrain can be VERY different, as can the ground itself.
like that hiding spot in a battle with hellhounds.
where can I read about the features of battles on different terrains?
Like, for example, that on their native terrain, golems "see" the swamp? Has anyone come across such a detailed topic?