commandDoSpecial(unit name, ability ID, coordinates to use the ability on)
randomize - using the random() function, but it doesn't work in combat. Luckily, there are a couple of custom implementations of this.
Which ones specifically?
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commandDoSpecial(unit name, ability ID, coordinates to use the ability on)
randomize - using the random() function, but it doesn't work in combat. Luckily, there are a couple of custom implementations of this.