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Introduction of Haven in the Stronghold vs. Dungeon tournaments.

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#80
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sir Davos Seaworth
At Gee's request, I will try to translate his message (please don't hit me too hard for inaccuracies, my English is not that great :-)) :

"I have a few questions for all of you:
1. Do you want to turn this forum, site (or whatever you call it) into a league of professional players?
2. If not, why are you constantly trying to tailor the rules for the convenience of skilled players?
3. We all see that from time to time players leave, even strong players. If you make the game harder for noobs (
note: I think weak players are meant here) and beginners, where will this lead in the future?
4. We all see that the heroes community has split: HotA versus SoD, free versus paid, OH versus old style, and has turned into a confrontation of "daddies"
versus noobs and weak players. The question is, do you want to help each other or be at odds? IMHO, without a constant influx of beginners, heroes will die out. However, each of you thinks that your opinion is a manual
for action, but obviously, such an approach leads everything toward greater and greater conflicts."

I don't know, maybe you forgot that we are talking about Tournaments where the strongest wins, and a noob has to try very hard to do that—for example, push themselves and start playing with OH. And I think the community will help anyone who wants to develop.

Yes, tournaments with mandatory OH will raise the barrier to entry, but is that a bad thing? At the very least, it will repel random people or cheaters, but those who truly want to will play.