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Walkthroughs for custom maps.

#2330
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Marlo_Stanfield
Here is a little exclusive. I recorded a complete video walkthrough of the Bug-Race map by Nautilus.

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In my opinion, SoD_SP is not really at fault here; Kyrre should be set as Recruitable but is not. Still, see below...
Rince
Fixed. At the same time, heroes that are forbidden to be recruited can retreat and surrender, but if they are not bought out before the start of the next week, they will disappear.
This is correct, for the moment. I am adding an option to make it at the user's choice - seeing as it is a gameplay change. In fact, only certain freeze/crash bugs, & UI enhancements should not be modifiable.

For mapmaker's control, I am integrating options within the map editor (WIP). SoD_SP will read this data and enforce the mapmaker's choice.
File format is not affected; the map will be accessible using the regular map editor and launched using regular Heroes 3 as well. I am considering adding an option to require SoD_SP 1.16+ but the only solution I have found at this time is to break compatibility...