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#690
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socola
You're talking nonsense. If diversity means introducing more randomness, then that kind of diversity doesn't benefit the game. Specifically, with a -2 or -3 morale penalty for both players, the endgame becomes almost entirely random. And if the developers are moving towards reducing randomness (e.g., by changing resistance), then the morale penalty needs to be addressed somehow. I'm not saying that morale should be removed. My point is simply that the situation where most endgames involve a morale penalty for both players is a bad thing.
LUL If you have a morale penalty, it means you should be thinking about how to fix it, besides leadership, there are a lot of artifacts that affect morale, like the amulet that gives -2 morale, which can be easily countered with a 3/3 amulet. Also, what's stopping you from using "Joy"? :) So, you're exaggerating about most endgames. Experienced players definitely won't let it get to -3 morale (for example, a Polish player :smile04:).
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