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#2668
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/The possibility of staying in Heckleia sounds great, however... politics is politics. You could have Relhiras come up with a rule for choosing a new leader before he leaves ("Now everyone fights everyone, and whoever survives will be the new leader!", it's been done before, a great way, I assure you) and then leave. Don't forget to take Bugurt's things with you. /
/ You can stay in power, set up guards, and gain the support of the Haven faction. In my opinion, there's no point in protecting the Dungeon creatures. /
 

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